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 a new game variant 
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 Post subject: a new game variant
PostPosted: 06 Mar 2017 14:34 

Joined: 01 Dec 2012 09:31
Posts: 33
Toby, i suggest to try one new variant of a game. In it, you do not need to start from an angle, but can choose ANY point on a board with one exception. For yellow, red and green you need to keep distance of 2 squares from first pieces of other colors already played. Distance 2 squares means you can't reach other piece from yours, starting from any square of your piece, jumping to adjacent square (not diagonal), within 2 jumps. Other rules do not change.
We tried such rules with another Bernard Tavitian's game, Nexos, and it makes game very funny allowing very different scenarios.
This variant is actual only for 4 color games, not for duo.
If you think it is possible, you can add this option to unrated games first, and see if it become popular.


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 Post subject: Re: a new game variant
PostPosted: 07 Mar 2017 20:48 
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Joined: 23 Oct 2012 15:15
Posts: 152
Quote:
"Distance 2 squares means you can't reach other piece from yours, starting from any square of your piece, jumping to adjacent square (not diagonal), within 2 jumps."
As I understand it, around this W piece, the squares marked X would not be allowed
on the first move of other colors:
Attachment:
2-sq-boundary1.png
2-sq-boundary1.png [ 2.88 KiB | Viewed 73 times ]
Is that right?

Can you post some pictures to show what you mean of moves that allowed, and not allowed?

If you have a physical (plastic) game set, you could put some pieces and take photos
(please make them small when posting). You might add some notes to the pictures,
as we have done in the http://pentolla.com/beginner/ tutorial.

Or you can take a screen shot and mark squares, like I did above.


You also said
Quote:
and see if it become popular.
To be honest, I don't think it will.
This is a very conservative group when it comes to change.

NO variant has become popular to any extent, except Freestyle, and that only
around the time of the tournament in January/February.

Duplicate has some fans, but I think most players don't play it much, some not at all.

[Numbers in the following paragraph have been corrected (twice) from the original posting]
Overall, in 2016, about 14% of all C2 games were Duplicate, and nearly half of those (41%)
were games between just one pair of players, and another player accounted for around a fifth
of them (21%)!

In other words, well over half (62%) of the Duplicate games involved just 3 players.
All other Duplicate games comprised just 5.5% of all the C2 games. (Not counting Tollie games.)

I don't think it would be worth it.

However, if you perhaps have some friends you can try this out with using a physical set,
it might be interesting to see how games turn out,
or if you can get some other players to support it, I wouldn't rule it out.

A *much* simpler variation, with perhaps the same results, or close to it,
would be to have alternative starting squares for C2, along the lines of DUO,
or perhaps with some randomness thrown in.

Bernard Tavitian once suggested that for games with short timers,
starting C2 Duo-style, some distance from the corners would be appropriate.

What do you think about those ideas?


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 Post subject: Re: a new game variant
PostPosted: 10 Mar 2017 15:59 

Joined: 01 Dec 2012 09:31
Posts: 33
Toby, you marked near right, just forgot 2 squares on a diagonal of W ends. I also drawn 3 pieces and those 'shadows'. Here they are.
Attachment:
Shadows2.PNG
Shadows2.PNG [ 6.72 KiB | Viewed 66 times ]

You say, our group is conservative, maybe. But some of players are tired of same openings, that's why (i think) FS become popular. My game variant can give even more different situations, i think more than 'duo' starting points. Moving starting points to the center leaves simmetry of them, while in my case it brakes, so openings may be like this.
Attachment:
OpeningFree1st.PNG
OpeningFree1st.PNG [ 7.11 KiB | Viewed 66 times ]

Blue and red wanna connect, yellow and green looks for playing without connection. If blue and red start not so close to each other, green even can start between them, making game crazy from very beginning.

I'm not sure to try it offline here nearest time, but i'll do my best for it. I will also ask some online players, if they are interested in this.


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 Post subject: Re: a new game variant
PostPosted: 19 Mar 2017 03:21 
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Joined: 23 Oct 2012 15:15
Posts: 152
The feature, called Avante, is now available.

For more details see pentolla.com/variations.shtml#AV .


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 Post subject: Re: a new game variant
PostPosted: 04 Apr 2017 10:05 

Joined: 01 Dec 2012 09:31
Posts: 33
By the way, avante games could be seen in pentobi, never mind starting points are different. ;)


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